• Created 15+ projects, skilled in Game Design & System Design & Production.

  • Passionate in Creating Games.

  • 5 years of Unity & C# experience.

Zifeng Ding

Passionate game designer and programmer.

2024.Summer || Group Project (3)

Flower and Deities is a strategy war game inspired by South American mythology and culture. Players act as deities overseeing the battlefield, collecting blood to harness divine powers and secure victory for their city-state.

My position: Team leader. Full responsibility for game design and engineering. Participated in the design processes for UI/UX, animation, and narrative.

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About: One Above Lizards is a God simulator using VR and voice input technology. Players in the game will take the role of an walking god, guiding an endangered race of lizard people towards revival.

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2024.Summer || Solo Project

2023 Spring ~ 2024.Summer || Group Project (10+)

About: Starting from the University Capstone program, I led a talent team of 10, investing a year's effort to create Underneath Tehom. We worked with a detailed design document, working schedule, and highly cohesive and collaborative team spirit.

My position: Team leader. Full responsibility for game design and engineering. Participated in the design processes for UI/UX, animation, and narrative.

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X-mas Rush!

2023 Spring ~ 2023.Summer || Group Project (4 Menber)

About: As an indie project, I collaborated with passionate artists to release the game on time by the flexible schedule planning and high work efficiency.

My position: Team leader. Full responsibility of game design and programming.

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2023 Spring ~ 2023.Winter|| Group Project (15 Menber)

About: Chú Mó offers a gaming experience akin to playing a video game in real life. Originating from a class project, we chose to continue its development after the course's conclusion, ultimately earning the prestigious GDC 2024 Alt-control award and IndieCade 2023 award.

My position: Game Designer & Lead Programmer.

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